Unreal Engine 4 Specialist


Direct yet conceptual. Provocative and engaging. Design & illustration for brands, publications, and people.


Game developer in the Silicon Valley creating unique and immersive experiences using Unreal Engine 4.


I am a life-long learner fascinated by game design, space travel, geology, neural development, synthwave, and fungi.

I believe that messy code and complex dependencies breeds unhappiness.

I believe that design constraints foster creativity, and that the best ideas are often discovered during iteration rather than planned in advance.

I believe that we can learn something from every voice, and that those who speak last are often the most wise.